City Hall

From the City Hall, you may issue Tax Adjustments, Citizen Pacifications and Citizen Squeezes. Each time you upgrade the City Hall to a higher level, your governing powers increase; you may seize 1 more resource field outside of the city and 3 more production fields within the city, as well as increase the cap on your gold reserves.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 200 | 3,000 | 2,500 | 1,500 | 1,200 |
| 2 | 8 | 400 | 6,000 | 5,000 | 3,000 | 2,400 |
| 3 | 12 | 800 | 12,000 | 10,000 | 6,000 | 4,800 |
| 4 | 16 | 1,600 | 24,000 | 20,000 | 12,000 | 9,600 |
| 5 | 20 | 3,200 | 48,000 | 40,000 | 24,000 | 19,200 |
| 6 | 24 | 6,400 | 96,000 | 80,000 | 48,000 | 38,400 |
| 7 | 28 | 12,800 | 192,000 | 160,000 | 96,000 | 76,800 |
| 8 | 32 | 25,600 | 384,000 | 320,000 | 192,000 | 153,600 |
| 9 | 36 | 51,200 | 768,000 | 640,000 | 384,000 | 307,200 |
| 10 | 40 | 102,400 | 1,536,000 | 1,280,000 | 768,000 | 614,400 |
| Level 1 City Hall allows you to have 1 seized resource field, 12 production fields and a gold reserve cap of 1,000,000. |
| Level 2 City Hall allows you to have 2 seized resource fields, 15 production fields and gold reserve cap of 2,200,000. |
| Level 3 City Hall allows you to have 3 seized resource fields, 18 production fields and a gold reserve cap of 4,950,000. |
| Level 4 City Hall allows you to have 4 seized resource fields, 21 production fields and a gold reserve cap of 8,800,000. |
| Level 5 City Hall allows you to have 5 seized resource fields, 24 production fields and a gold reserve cap of 13,750,000. |
| Level 6 City Hall allows you to have 6 seized resource fields, 27 production fields and a gold reserve cap of 19,800,000. |
| Level 7 City Hall allows you to have 7 seized resource fields, 30 production fields and a gold reserve cap of 26,950,000. |
| Level 8 City Hall allows you to have 8 seized resource fields, 33 production fields and a gold reserve cap of 35,200,000. |
| Level 9 City Hall allows you to have 9 seized resource fields, 36 production fields and a gold reserve cap of 44,550,000. |
| Level 10 City Hall allows you to have 10 seized resource fields, 39 production fields and a gold reserve cap of 55,000,000. |
Civilian House

| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) | Population Cap Increase |
|---|---|---|---|---|---|---|---|
| 1 | 0 | 100 | 500 | 100 | 50 | 3 | 100 |
| 2 | 0 | 200 | 1,000 | 200 | 100 | 46 | 220 |
| 3 | 0 | 400 | 2,000 | 400 | 200 | 150 | 495 |
| 4 | 0 | 800 | 4,000 | 800 | 400 | 400 | 880 |
| 5 | 0 | 1,600 | 8,000 | 1,600 | 800 | 1,000 | 1,375 |
| 6 | 0 | 3,200 | 16,000 | 3,200 | 1,600 | 3,000 | 1,980 |
| 7 | 0 | 6,400 | 32,000 | 6,400 | 3,200 | 6,000 | 2,695 |
| 8 | 0 | 12,800 | 64,000 | 12,800 | 6,400 | 12,000 | 3,520 |
| 9 | 0 | 25,600 | 128,000 | 25,600 | 12,800 | 24,000 | 4,455 |
| 10 | 0 | 51,200 | 256,000 | 51,200 | 25,600 | 48,000 | 5,500 |
| Level 1 Civilian House can hold 100 people. |
| Level 2 Civilian House can hold 220 people. |
| Level 3 Civilian House can hold 495 people. |
| Level 4 Civilian House can hold 880 people. |
| Level 5 Civilian House can hold 1,375 people. |
| Level 6 Civilian House can hold 1,980 people. |
| Level 7 Civilian House can hold 2,695 people. |
| Level 8 Civilian House can hold 3,520 people. |
| Level 9 Civilian House can hold 4,455 people. |
| Level 10 Civilian House can hold 5,500 people. |
Farm

Farms produce grain to be consumed by troops and citizens. Higher Farm levels increase both production rates and storage capacities of food.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) | Increased Capacity | Increased Output |
|---|---|---|---|---|---|---|---|---|
| 1 | 10 | 50 | 50 | 150 | 300 | 45 | 10,000 | 100 |
| 2 | 22 | 100 | 100 | 300 | 600 | 91 | 22,000 | 220 |
| 3 | 50 | 200 | 200 | 600 | 1,200 | 183 | 49,500 | 495 |
| 4 | 88 | 400 | 400 | 1,200 | 2,400 | 366 | 88,000 | 880 |
| 5 | 138 | 800 | 800 | 2,400 | 4,800 | 733 | 137,500 | 1,375 |
| 6 | 200 | 1,600 | 1,600 | 4,800 | 9,600 | 1,466 | 198,000 | 1,980 |
| 7 | 270 | 3,200 | 3,200 | 9,600 | 19,200 | 2,933 | 269,500 | 2,695 |
| 8 | 350 | 6,400 | 6,400 | 19,200 | 38,400 | 5,866 | 352,000 | 3,520 |
| 9 | 440 | 12,800 | 12,800 | 38,400 | 76,800 | 11,733 | 445,500 | 4,455 |
| 10 | 550 | 25,600 | 25,600 | 76,800 | 153,600 | 23,466 | 550,000 | 5,500 |
| 11 | ? | ? | ? | ? | ? | ? | ? | ? |
| 12 | ? | ? | ? | ? | ? | ? | ? | ? |
| Level 1 Farm requires 10 workers. The output is 100 units per hour, and the max capacity is 10,000 units. |
| Level 2 Farm requires 22 workers. The output is 220 units per hour, and the max capacity is 22,000 units. |
| Level 3 Farm requires 50 workers. The output is 495 units per hour, and the max capacity is 49,500 units. |
| Level 4 Farm requires 88 workers. The output is 880 units per hour, and the max capacity is 88,000 units. |
| Level 5 Farm requires 138 workers. The output is 1,375 units per hour, and the max capacity is 137,500 units. |
| Level 6 Farm requires 200 workers. The output is 1,980 units per hour, and the max capacity is 198,000 units. |
| Level 7 Farm requires 270 workers. The output is 2,695 units per hour, and the max capacity is 269,500 units. |
| Level 8 Farm requires 350 workers. The output is 3,520 units per hour, and the max capacity is 352,000 units. |
| Level 9 Farm requires 440 workers. The output is 4,455 units per hour, and the max capacity is 445,500 units. |
| Level 10 Farm requires 550 workers. The output is 5,500 units per hour, and the max capacity is 550,000 units. |
| Level 11 & 12 Farms require many workers. Their outputs are even higher, and their max capacities are enormous. |
Steel Plant

Steel Plants produce steel. Higher plant levels increase both production rates and storage capacities of steel.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) | Increased Capacity | Increased Output |
|---|---|---|---|---|---|---|---|---|
| 1 | 10 | 50 | 50 | 300 | 150 | 45 | 10,000 | 100 |
| 2 | 22 | 100 | 100 | 600 | 300 | 91 | 22,000 | 220 |
| 3 | 50 | 200 | 200 | 1,200 | 600 | 183 | 49,500 | 495 |
| 4 | 88 | 400 | 400 | 2,400 | 1,200 | 366 | 88,000 | 880 |
| 5 | 138 | 800 | 800 | 4,800 | 2,400 | 733 | 137,500 | 1,375 |
| 6 | 200 | 1,600 | 1,600 | 9,600 | 4,800 | 1,466 | 198,000 | 1,980 |
| 7 | 270 | 3,200 | 3,200 | 19,200 | 9,600 | 2,933 | 269,500 | 2,695 |
| 8 | 350 | 6,400 | 6,400 | 38,400 | 19,200 | 5,866 | 352,000 | 3,520 |
| 9 | 440 | 12,800 | 12,800 | 76,800 | 38,400 | 11,733 | 445,500 | 4,455 |
| 10 | 550 | 25,600 | 25,600 | 153,600 | 76,800 | 23,466 | 550,000 | 5,500 |
| 11 | ? | ? | ? | ? | ? | ? | ? | ? |
| 12 | ? | ? | ? | ? | ? | ? | ? | ? |
| Level 1 Steel Plant requires 10 workers. The output is 100 units per hour, and the max capacity is 10,000 units. |
| Level 2 Steel Plant requires 22 workers. The output is 220 units per hour, and the max capacity is 22,000 units. |
| Level 3 Steel Plant requires 50 workers. The output is 495 units per hour, and the max capacity is 49,500 units. |
| Level 4 Steel Plant requires 88 workers. The output is 880 units per hour, and the max capacity is 88,000 units. |
| Level 5 Steel Plant requires 138 workers. The output is 1,375 units per hour, and the max capacity is 137,500 units. |
| Level 6 Steel Plant requires 200 workers. The output is 1,980 units per hour, and the max capacity is 198,000 units. |
| Level 7 Steel Plant requires 270 workers. The output is 2,695 units per hour, and the max capacity is 269,500 units. |
| Level 8 Steel Plant requires 350 workers. The output is 3,520 units per hour, and the max capacity is 352,000 units. |
| Level 9 Steel Plant requires 440 workers. The output is 4,455 units per hour, and the max capacity is 445,500 units. |
| Level 10 Steel Plant requires 550 workers. The output is 5,500 units per hour, and the max capacity is 550,000 units. |
| Level 11 & 12 Steel Plants require many workers. Their outputs are even higher, and their max capacities are enormous. |
Oil Refinery
Oil Refineries recover oil from deposits. Higher refinery levels increase both production rates and storage capacities of oil.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) | Increased Capacity | Increased Output |
|---|---|---|---|---|---|---|---|---|
| 1 | 20 | 180 | 500 | 150 | 210 | 86 | 10,000 | 100 |
| 2 | 44 | 360 | 1,000 | 300 | 420 | 173 | 22,000 | 220 |
| 3 | 100 | 720 | 2,000 | 600 | 840 | 346 | 49,500 | 495 |
| 4 | 176 | 1,440 | 4,000 | 1,200 | 1,680 | 693 | 88,000 | 880 |
| 5 | 276 | 2,880 | 8,000 | 2,400 | 3,360 | 1,386 | 137,500 | 1,375 |
| 6 | 400 | 5,760 | 16,000 | 4,800 | 6,720 | 2,773 | 198,000 | 1,980 |
| 7 | 540 | 11,520 | 32,000 | 9,600 | 13,440 | 5,546 | 269,500 | 2,695 |
| 8 | 700 | 23,040 | 64,000 | 19,200 | 26,880 | 11,093 | 352,000 | 3,520 |
| 9 | 880 | 46,080 | 128,000 | 38,400 | 53,760 | 22,186 | 445,500 | 4,455 |
| 10 | 1,100 | 92,160 | 256,000 | 76,800 | 107,520 | 44,373 | 550,000 | 5,500 |
| 11 | ? | ? | ? | ? | ? | ? | ? | ? |
| 12 | ? | ? | ? | ? | ? | ? | ? | ? |
| Level 1 Oil Refinery requires 20 workers. The output is 100 units per hour, and the max capacity is 10,000 units. |
| Level 2 Oil Refinery requires 44 workers. The output is 220 units per hour, and the max capacity is 22,000 units. |
| Level 3 Oil Refinery requires 100 workers. The output is 495 units per hour, and the max capacity is 49,500 units. |
| Level 4 Oil Refinery requires 176 workers. The output is 880 units per hour, and the max capacity is 88,000 units. |
| Level 5 Oil Refinery requires 276 workers. The output is 1,375 units per hour, and the max capacity is 137,500 units. |
| Level 6 Oil Refinery requires 400 workers. The output is 1,980 units per hour, and the max capacity is 198,000 units. |
| Level 7 Oil Refinery requires 540 workers. The output is 2,695 units per hour, and the max capacity is 269,500 units. |
| Level 8 Oil Refinery requires 700 workers. The output is 3,520 units per hour, and the max capacity is 352,000 units. |
| Level 9 Oil Refinery requires 880 workers. The output is 4,455 units per hour, and the max capacity is 445,500 units. |
| Level 10 Oil Refinery requires 1,100 workers. The output is 5,500 units per hour, and the max capacity is 550,000 units. |
| Level 11 & 12 Oil Refineries require many workers. Their outputs are even higher, and their max capacities are enormous. |
Rare Metal Plant

Rare Metal Plants mine rare metals from the ground. Higher plant levels increase both production rates and storage capacities of rare metals.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) | Increased Capacity | Increased Output |
|---|---|---|---|---|---|---|---|---|
| 1 | 25 | 600 | 500 | 210 | 200 | 125 | 10,000 | 100 |
| 2 | 55 | 1,200 | 1,000 | 420 | 400 | 251 | 22,000 | 220 |
| 3 | 125 | 2,400 | 2,000 | 840 | 800 | 503 | 49,500 | 495 |
| 4 | 220 | 4,800 | 4,000 | 1,680 | 1,600 | 1,006 | 88,000 | 880 |
| 5 | 345 | 9,600 | 8,000 | 3,360 | 3,200 | 2,013 | 137,500 | 1,375 |
| 6 | 500 | 19,200 | 16,000 | 6,720 | 6,400 | 4,026 | 198,000 | 1,980 |
| 7 | 675 | 38,400 | 32,000 | 13,440 | 12,800 | 8,053 | 269,500 | 2,695 |
| 8 | 875 | 76,800 | 64,000 | 26,880 | 25,600 | 16,106 | 352,000 | 3,520 |
| 9 | 1,100 | 153,600 | 128,000 | 53,760 | 51,200 | 32,213 | 445,500 | 4,455 |
| 10 | 1,375 | 307,200 | 256,000 | 107,520 | 102,400 | 64,426 | 550,000 | 5,500 |
| 11 | ? | ? | ? | ? | ? | ? | ? | ? |
| 12 | ? | ? | ? | ? | ? | ? | ? | ? |
| Level 1 Rare Metal Plant requires 25 workers. The output is 100 units per hour, and the max capacity is 10,000 units. |
| Level 2 Rare Metal Plant requires 55 workers. The output is 220 units per hour, and the max capacity is 22,000 units. |
| Level 3 Rare Metal Plant requires 125 workers. The output is 495 units per hour, and the max capacity is 49,500 units. |
| Level 4 Rare Metal Plant requires 220 workers. The output is 880 units per hour, and the max capacity is 88,000 units. |
| Level 5 Rare Metal Plant requires 345 workers. The output is 1,375 units per hour, and the max capacity is 137,500 units. |
| Level 6 Rare Metal Plant requires 500 workers. The output is 1,980 units per hour, and the max capacity is 198,000 units. |
| Level 7 Rare Metal Plant requires 675 workers. The output is 2,695 units per hour, and the max capacity is 269,500 units. |
| Level 8 Rare Metal Plant requires 875 workers. The output is 3,520 units per hour, and the max capacity is 352,000 units. |
| Level 9 Rare Metal Plant requires 1,100 workers. The output is 4,455 units per hour, and the max capacity is 445,500 units. |
| Level 10 Rare Metal Plant requires 1,375 workers. The output is 5,500 units per hour, and the max capacity is 550,000 units. |
| Level 11 & 12 Oil Refineries require many workers. Their outputs are even higher, and their max capacities are enormous. |
Wall

Walls are your city's most durable form of defense. City Defenses are built on the Wall. Higher Wall levels allow for increased attack range for defensive troops, more City Defenses to be built, and higher Wall HP.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 4,500 | 3,000 | 1,500 | 700 | 1,616 |
| 2 | 8 | 9,000 | 6,000 | 3,000 | 1,400 | 3,233 |
| 3 | 12 | 18,000 | 12,000 | 6,000 | 2,800 | 6,466 |
| 4 | 16 | 36,000 | 24,000 | 12,000 | 5,600 | 12,933 |
| 5 | 20 | 72,000 | 48,000 | 24,000 | 11,200 | 25,866 |
| 6 | 24 | 144,000 | 96,000 | 48,000 | 22,400 | 51,733 |
| 7 | 28 | 288,000 | 192,000 | 96,000 | 44,800 | 103,466 |
| 8 | 32 | 576,000 | 384,000 | 192,000 | 89,600 | 206,933 |
| 9 | 36 | 1,152,000 | 768,000 | 384,000 | 179,200 | 413,866 |
| 10 | 40 | 2,304,000 | 1,536,000 | 768,000 | 358,400 | 827,733 |
| Level 1 Wall increases the defense and shooting range of your defensive forces by 5%. You have 10,000 available spaces for city defense, and the Wall has 20,000 HP. |
| Level 2 Wall increases the defense and shooting range of your defensive forces by 10%. You have 20,000 available spaces for city defense, and the Wall has 80,000 HP. |
| Level 3 Wall increases the defense and shooting range of your defensive forces by 15%. You have 30,000 available spaces for city defense, and the Wall has 180,000 HP. |
| Level 4 Wall increases the defense and shooting range of your defensive forces by 20%. You have 40,000 available spaces for city defense, and the Wall has 320,000 HP. |
| Level 5 Wall increases the defense and shooting range of your defensive forces by 25%. You have 50,000 available spaces for city defense, and the Wall has 500,000 HP. |
| Level 6 Wall increases the defense and shooting range of your defensive forces by 30%. You have 60,000 available spaces for city defense, and the Wall has 720,000 HP. |
| Level 7 Wall increases the defense and shooting range of your defensive forces by 35%. You have 70,000 available spaces for city defense, and the Wall has 980,000 HP. |
| Level 8 Wall increases the defense and shooting range of your defensive forces by 40%. You have 80,000 available spaces for city defense, and the Wall has 1,280,000 HP. |
| Level 9 Wall increases the defense and shooting range of your defensive forces by 45%. You have 90,000 available spaces for city defense, and the Wall has 1,620,000 HP. |
| Level 10 Wall increases the defense and shooting range of your defensive forces by 50%. You have 100,000 available spaces for city defense, and the Wall has 2,000,000 HP. |
Research Center

The Research Center is used to advance new research and development techniques. Increased levels of research will increase the efficiency and potency of your industrial and military endeavors.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 120 | 1,500 | 2,500 | 200 | 480 |
| 2 | 8 | 240 | 3,000 | 5,000 | 400 | 960 |
| 3 | 12 | 480 | 6,000 | 10,000 | 800 | 1,920 |
| 4 | 16 | 960 | 12,000 | 20,000 | 1,600 | 3,840 |
| 5 | 20 | 1,920 | 24,000 | 40,000 | 3,200 | 7,680 |
| 6 | 24 | 3,840 | 48,000 | 80,000 | 6,400 | 15,360 |
| 7 | 28 | 7,680 | 96,000 | 160,000 | 12,800 | 30,720 |
| 8 | 32 | 15,360 | 192,000 | 320,000 | 25,600 | 61,440 |
| 9 | 36 | 30,720 | 384,000 | 640,000 | 51,200 | 122,880 |
| 10 | 40 | 61,440 | 768,000 | 1,280,000 | 102,400 | 245,760 |
| Level 1 Research Center gives you the ability to research Cultivation Techniques, Steelmaking Techniques, Drilling Technology, Metallurgy Techniques and Training Techniques. |
| Level 2 Research Center gives you the ability to research Firepower Technology. |
| Level 3 Research Center gives you the ability to research Heavy Industry Technology, Armor Technology and Reconnaissance Techniques. |
| Level 4 Research Center gives you the ability to research Loading Techniques, Fuel Engine Technology and Ballistics Technology. |
| Level 5 Research Center gives you the ability to research Construction Technology and Jet Engine Technology. |
| Level 6 Research Center gives you the ability to research Medical Technology and Storage Techniques. |
| Level 7 Research Center gives you the ability to research Deployment Techniques. |
| Level 8 Research Center gives you the ability to research City Defense Technology. |
| Level 9 Research Center gives you the ability to research Repair Techniques. |
| Level 10 Research Center gives you the ability to research Plunder Techniques. |
Military Institute

The Military Institute is the place to discover and recruit officers. Higher Military Institute levels graduate greater numbers of capable officers, allowing you to recruit from a greater pool of officers.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 300 | 2,000 | 1,000 | 400 | 411 |
| 2 | 8 | 600 | 4,000 | 2,000 | 800 | 822 |
| 3 | 12 | 1,200 | 8,000 | 4,000 | 1,600 | 1,644 |
| 4 | 16 | 2,400 | 16,000 | 8,000 | 3,200 | 3,288 |
| 5 | 20 | 4,800 | 32,000 | 16,000 | 6,400 | 6,577 |
| 6 | 24 | 9,600 | 64,000 | 32,000 | 12,800 | 13,155 |
| 7 | 28 | 19,200 | 128,000 | 64,000 | 25,600 | 26,311 |
| 8 | 32 | 38,400 | 256,000 | 128,000 | 51,200 | 52,622 |
| 9 | 36 | 76,800 | 512,000 | 256,000 | 102,400 | 105,244 |
| 10 | 40 | 153,600 | 1,024,000 | 512,000 | 204,800 | 210,488 |
| Level 1 Military Institute provides 1 potential officer for you to recruit at a time. |
| Level 2 Military Institute provides 2 potential officers for you to recruit at a time. |
| Level 3 Military Institute provides 3 potential officers for you to recruit at a time. |
| Level 4 Military Institute provides 4 potential officers for you to recruit at a time. |
| Level 5 Military Institute provides 5 potential officers for you to recruit at a time. |
| Level 6 Military Institute provides 6 potential officers for you to recruit at a time. |
| Level 7 Military Institute provides 7 potential officers for you to recruit at a time. |
| Level 8 Military Institute provides 8 potential officers for you to recruit at a time. |
| Level 9 Military Institute provides 9 potential officers for you to recruit at a time. |
| Level 10 Military Institute provides 10 potential officers for you to recruit at a time. |
Staff Headquarters

Officers work in the Staff Headquarters. If you upgrade the level of your Staff Headquarters, you can command more officers in your city.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) | Max Officers |
|---|---|---|---|---|---|---|---|
| 1 | 4 | 400 | 2,500 | 1,200 | 700 | 600 | 1 |
| 2 | 8 | 800 | 5,000 | 2,400 | 1,400 | 1,200 | 2 |
| 3 | 12 | 1,600 | 10,000 | 4,800 | 2,800 | 2,400 | 3 |
| 4 | 16 | 3,200 | 20,000 | 9,600 | 5,600 | 4,800 | 4 |
| 5 | 20 | 6,400 | 40,000 | 19,200 | 11,200 | 9,600 | 5 |
| 6 | 24 | 12,800 | 80,000 | 38,400 | 22,400 | 19,200 | 6 |
| 7 | 28 | 25,600 | 160,000 | 76,800 | 44,800 | 38,400 | 7 |
| 8 | 32 | 51,200 | 320,000 | 153,600 | 89,600 | 76,800 | 8 |
| 9 | 36 | 102,400 | 640,000 | 307,200 | 179,200 | 153,600 | 9 |
| 10 | 40 | 204,800 | 1,280,000 | 614,400 | 358,400 | 307,200 | 10 |
| Level 1 Staff Headquarters houses 1 officer. |
| Level 2 Staff Headquarters houses 2 officers. |
| Level 3 Staff Headquarters houses 3 officers. |
| Level 4 Staff Headquarters houses 4 officers. |
| Level 5 Staff Headquarters houses 5 officers. |
| Level 6 Staff Headquarters houses 6 officers. |
| Level 7 Staff Headquarters houses 7 officers. |
| Level 8 Staff Headquarters houses 8 officers. |
| Level 9 Staff Headquarters houses 9 officers. |
| Level 10 Staff Headquarters houses 10 officers. |
Trade Center

The Trade Center is a marketplace for buying and selling resources to other players or merchants. Higher Trade Center levels allow for more Merchant Caravans to be sent and increases the total amount you can trade.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) | Merchant Caravan Amount |
|---|---|---|---|---|---|---|---|
| 1 | 4 | 1,000 | 1,000 | 1,000 | 1,000 | 800 | 1 |
| 2 | 8 | 2,000 | 2,000 | 2,000 | 1,600 | 2,000 | 2 |
| 3 | 12 | 4,000 | 4,000 | 4,000 | 4,000 | 3,200 | 3 |
| 4 | 16 | 8,000 | 8,000 | 8,000 | 8,000 | 6,400 | 4 |
| 5 | 20 | 16,000 | 16,000 | 16,000 | 16,000 | 12,800 | 5 |
| 6 | 24 | 32,000 | 32,000 | 32,000 | 32,000 | 25,600 | 6 |
| 7 | 28 | 64,000 | 64,000 | 64,000 | 64,000 | 51,200 | 7 |
| 8 | 32 | 128,000 | 128,000 | 128,000 | 128,000 | 102,400 | 8 |
| 9 | 36 | 256,000 | 256,000 | 256,000 | 256,000 | 204,800 | 9 |
| 10 | 40 | 512,000 | 512,000 | 512,000 | 512,000 | 409,600 | 10 |
| Level 1 Trade Center allows 1 merchant caravan to be sent out. The trade cap is 100,000 for each transaction. |
| Level 2 Trade Center allows 2 merchant caravans to be sent out. The trade cap is 200,000 for each transaction. |
| Level 3 Trade Center allows 3 merchant caravans to be sent out. The trade cap is 300,000 for each transaction. |
| Level 4 Trade Center allows 4 merchant caravans to be sent out. The trade cap is 400,000 for each transaction. |
| Level 5 Trade Center allows 5 merchant caravans to be sent out. The trade cap is 500,000 for each transaction. |
| Level 6 Trade Center allows 6 merchant caravans to be sent out. The trade cap is 600,000 for each transaction. |
| Level 7 Trade Center allows 7 merchant caravans to be sent out. The trade cap is 700,000 for each transaction. |
| Level 8 Trade Center allows 8 merchant caravans to be sent out. The trade cap is 800,000 for each transaction. |
| Level 9 Trade Center allows 9 merchant caravans to be sent out. The trade cap is 900,000 for each transaction. |
| Level 10 Trade Center allows 10 merchant caravans to be sent out. The trade cap is 1,000,000 for each transaction. |
Warehouse

The Warehouse protects your resources from being totally plundered by invading enemy forces. Higher Warehouse levels allow for the protection of more resources.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) | Storage Capacity |
|---|---|---|---|---|---|---|---|
| 1 | 4 | 100 | 1,800 | 1,000 | 300 | 800 | 10,000 |
| 2 | 8 | 200 | 3,600 | 2,000 | 600 | 1,600 | 31,112 |
| 3 | 12 | 400 | 7,200 | 4,000 | 1,200 | 3,200 | 85,736 |
| 4 | 16 | 800 | 14,400 | 8,000 | 2,400 | 6,400 | 176,000 |
| 5 | 20 | 1,600 | 28,800 | 16,000 | 4,800 | 12,800 | 307,459 |
| 6 | 24 | 3,200 | 57,600 | 32,000 | 9,600 | 25,600 | 484,998 |
| 7 | 28 | 6,400 | 115,200 | 64,000 | 19,200 | 51,200 | 713,029 |
| 8 | 32 | 12,800 | 230,400 | 128,000 | 38,400 | 102,400 | 995,606 |
| 9 | 36 | 25,600 | 460,800 | 256,000 | 76,800 | 204,800 | 1,336,500 |
| 10 | 40 | 51,200 | 921,600 | 512,000 | 153,600 | 409,600 | 1,739,252 |
| 11 | ? | ? | ? | ? | ? | ? | ? |
| 12 | ? | ? | ? | ? | ? | ? | ? |
| Level 1 Warehouse protects 10,000 units of your resources from enemy plunderers. |
| Level 2 Warehouse protects 31,112 units of your resources from enemy plunderers. |
| Level 3 Warehouse protects 85,736 units of your resources from enemy plunderers. |
| Level 4 Warehouse protects 176,000 units of your resources from enemy plunderers. |
| Level 5 Warehouse protects 307,459 units of your resources from enemy plunderers. |
| Level 6 Warehouse protects 484,998 units of your resources from enemy plunderers. |
| Level 7 Warehouse protects 713,029 units of your resources from enemy plunderers. |
| Level 8 Warehouse protects 995,606 units of your resources from enemy plunderers. |
| Level 9 Warehouse protects 1,336,500 units of your resources from enemy plunderers. |
| Level 10 Warehouse protects 1,739,252 units of your resources from enemy plunderers. |
| Level 11 & 12 Warehouses protects enormous amount of your resources from enemy plunderers. |
General Headquarters

The General Headquarters issues orders to dispatch troops. Upgrading your General Headquarters allows more troops to be dispatched simultaneously, while also increasing the manpower cap of each troop being sent out.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 100 | 600 | 2,000 | 150 | 237 |
| 2 | 8 | 200 | 1,200 | 4,000 | 300 | 475 |
| 3 | 12 | 400 | 2,400 | 8,000 | 600 | 950 |
| 4 | 16 | 800 | 4,800 | 16,000 | 1,200 | 1,900 |
| 5 | 20 | 1,600 | 9,600 | 32,000 | 2,400 | 3,800 |
| 6 | 24 | 3,200 | 19,200 | 64,000 | 4,800 | 7,600 |
| 7 | 28 | 6,400 | 38,400 | 128,000 | 9,600 | 15,200 |
| 8 | 32 | 12,800 | 76,800 | 256,000 | 19,200 | 30,400 |
| 9 | 36 | 25,600 | 153,600 | 512,000 | 38,400 | 60,800 |
| 10 | 40 | 51,200 | 307,200 | 1,024,000 | 76,800 | 121,600 |
| 11 | ? | ? | ? | ? | ? | ? |
| 12 | ? | ? | ? | ? | ? | ? |
| Level 1 General Headquarters can dispatch 1 troop, and the manpower cap is 10,000 for each troop. |
| Level 2 General Headquarters can dispatch 2 troops simultaneously, and the manpower cap is 20,000 for each troop. |
| Level 3 General Headquarters can dispatch 3 troops simultaneously, and the manpower cap is 30,000 for each troop. |
| Level 4 General Headquarters can dispatch 4 troops simultaneously, and the manpower cap is 40,000 for each troop. |
| Level 5 General Headquarters can dispatch 5 troops simultaneously, and the manpower cap is 50,000 for each troop. |
| Level 6 General Headquarters can dispatch 6 troops simultaneously, and the manpower cap is 60,000 for each troop. |
| Level 7 General Headquarters can dispatch 7 troops simultaneously, and the manpower cap is 70,000 for each troop. |
| Level 8 General Headquarters can dispatch 8 troops simultaneously, and the manpower cap is 80,000 for each troop. |
| Level 9 General Headquarters can dispatch 9 troops simultaneously, and the manpower cap is 90,000 for each troop. |
| Level 10 General Headquarters can dispatch 10 troops simultaneously, and the manpower cap is 100,000 for each troop. |
| Level 11 & 12 General Headquarters can dispatch many troops simultaneously, and the manpower cap is enoumous for each troop. |
Arms Plant

Army forces are trained at the Arms Plant. Upgrading your Arms Plant allows you to place more troops in the training queue.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (Sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 250 | 1,200 | 1,500 | 500 | 287 |
| 2 | 8 | 500 | 2,400 | 3,000 | 1,000 | 575 |
| 3 | 12 | 1,000 | 4,800 | 6,000 | 2,000 | 1,150 |
| 4 | 16 | 2,000 | 9,600 | 12,000 | 4,000 | 2,300 |
| 5 | 20 | 4,000 | 19,200 | 24,000 | 8,000 | 4,600 |
| 6 | 24 | 8,000 | 38,400 | 48,000 | 16,000 | 9,200 |
| 7 | 28 | 16,000 | 76,800 | 96,000 | 32,000 | 18,400 |
| 8 | 32 | 32,000 | 153,600 | 192,000 | 64,000 | 36,800 |
| 9 | 36 | 64,000 | 307,200 | 384,000 | 128,000 | 73,600 |
| 10 | 40 | 128,000 | 614,400 | 768,000 | 256,000 | 147,200 |
| Level 1 Arms Plant allows 1 troop type to be in the training queue. |
| Level 2 Arms Plant allows 2 troop types to be in the training queue. |
| Level 3 Arms Plant allows 3 troop types to be in the training queue. |
| Level 4 Arms Plant allows 4 troop types to be in the training queue. |
| Level 5 Arms Plant allows 5 troop types to be in the training queue. |
| Level 6 Arms Plant allows 6 troop types to be in the training queue. |
| Level 7 Arms Plant allows 7 troop types to be in the training queue. |
| Level 8 Arms Plant allows 8 troop types to be in the training queue. |
| Level 9 Arms Plant allows 9 troop types to be in the training queue. |
| Level 10 Arms Plant allows 10 troop types to be in the training queue. |
Communication Center

Your Communication Center can hold friendly Alliance and other visiting troops to help defend against enemy attacks. Higher Communication Center levels can hold more troops.
| Level | Required Labor | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (Sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 200 | 2,000 | 500 | 300 | 500 |
| 2 | 8 | 400 | 4,000 | 1,000 | 600 | 1,000 |
| 3 | 12 | 800 | 8,000 | 2,000 | 1,200 | 2,000 |
| 4 | 16 | 1,600 | 16,000 | 4,000 | 2,400 | 4,000 |
| 5 | 20 | 3,200 | 32,000 | 8,000 | 4,800 | 8,000 |
| 6 | 24 | 6,400 | 64,000 | 16,000 | 9,600 | 16,000 |
| 7 | 28 | 12,800 | 128,000 | 32,000 | 19,200 | 32,000 |
| 8 | 32 | 25,600 | 256,000 | 64,000 | 38,400 | 64,000 |
| 9 | 36 | 51,200 | 512,000 | 128,000 | 76,800 | 128,000 |
| 10 | 40 | 102,400 | 1,024,000 | 256,000 | 153,600 | 256,000 |
| Level 1 Communication Center allows 1 friend's troop to be stationed in your city. |
| Level 2 Communication Center allows 2 friends' troops to be stationed in your city. |
| Level 3 Communication Center allows 3 friends' troops to be stationed in your city. |
| Level 4 Communication Center allows 4 friends' troops to be stationed in your city. |
| Level 5 Communication Center allows 5 friends' troops to be stationed in your city. |
| Level 6 Communication Center allows 6 friends' troops to be stationed in your city. |
| Level 7 Communication Center allows 7 friends' troops to be stationed in your city. |
| Level 8 Communication Center allows 8 friends' troops to be stationed in your city. |
| Level 9 Communication Center allows 9 friends' troops to be stationed in your city. |
| Level 10 Communication Center allows 10 friends' troops to be stationed in your city. |
Light Manufacturing Plant

The Light Manufacturing Plant is a prerequisite building used to manufacture light armaments. Upgrading your Light Manufacturing Plant allows you to research new military advancements at your Research Center.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (Sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 200 | 2,000 | 500 | 300 | 500 |
| 2 | 8 | 400 | 4,000 | 1,000 | 600 | 1,000 |
| 3 | 12 | 800 | 8,000 | 2,000 | 1,200 | 2,000 |
| 4 | 16 | 1,600 | 16,000 | 4,000 | 2,400 | 4,000 |
| 5 | 20 | 3,200 | 32,000 | 8,000 | 4,800 | 8,000 |
| 6 | 24 | 6,400 | 64,000 | 16,000 | 9,600 | 16,000 |
| 7 | 28 | 12,800 | 128,000 | 32,000 | 19,200 | 32,000 |
| 8 | 32 | 25,600 | 256,000 | 64,000 | 38,400 | 64,000 |
| 9 | 36 | 51,200 | 512,000 | 128,000 | 76,800 | 128,000 |
| 10 | 40 | 102,400 | 1,024,000 | 256,000 | 153,600 | 256,000 |
Heavy Manufacturing Plant

The Heavy Manufacturing Plant is a prerequisite building used to manufacture heavy armaments. Upgrading your Heavy Manufacturing Plant allows you to research new military advancements at your Research Center.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (Sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 150 | 1,500 | 500 | 1,500 | 456 |
| 2 | 8 | 300 | 3,000 | 1,000 | 3,000 | 912 |
| 3 | 12 | 600 | 6,000 | 2,000 | 6,000 | 1,825 |
| 4 | 16 | 1,200 | 12,000 | 4,000 | 12,000 | 3,650 |
| 5 | 20 | 2,400 | 24,000 | 8,000 | 24,000 | 7,300 |
| 6 | 24 | 4,800 | 48,000 | 16,000 | 48,000 | 14,600 |
| 7 | 28 | 9,600 | 96,000 | 32,000 | 96,000 | 29,200 |
| 8 | 32 | 19,200 | 192,000 | 64,000 | 192,000 | 58,400 |
| 9 | 36 | 38,400 | 384,000 | 128,000 | 384,000 | 116,800 |
| 10 | 40 | 76,800 | 768,000 | 256,000 | 768,000 | 233,600 |
Airport

The Airport is a prerequisite building to manufacture aircrafts. Having a stronger air force allows you greater mobility to attack distant targets.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (Sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 1,200 | 2,000 | 800 | 1,000 | 625 |
| 2 | 8 | 2,400 | 4,000 | 1,600 | 2,000 | 1,250 |
| 3 | 12 | 4,800 | 8,000 | 3,200 | 4,000 | 2,500 |
| 4 | 16 | 9,600 | 16,000 | 6,400 | 8,000 | 5,000 |
| 5 | 20 | 19,200 | 32,000 | 12,800 | 16,000 | 10,000 |
| 6 | 24 | 38,400 | 64,000 | 25,600 | 32,000 | 20,000 |
| 7 | 28 | 76,800 | 128,000 | 51,200 | 64,000 | 40,000 |
| 8 | 32 | 153,600 | 256,000 | 102,400 | 128,000 | 80,000 |
| 9 | 36 | 307,200 | 512,000 | 204,800 | 256,000 | 160,000 |
| 10 | 40 | 614,400 | 1,024,000 | 409,600 | 512,000 | 320,000 |
Naval Academy

The Naval Academy is a prerequisite to usher in your dominance of the high seas. This building can only be built within coastal cities.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (Sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 1,200 | 2,000 | 800 | 1,000 | 1,250 |
| 2 | 8 | 2,400 | 4,000 | 1,600 | 2,000 | 2,500 |
| 3 | 12 | 4,800 | 8,000 | 3,200 | 4,000 | 5,000 |
| 4 | 16 | 9,600 | 16,000 | 6,400 | 8,000 | 10,000 |
| 5 | 20 | 19,200 | 32,000 | 12,800 | 16,000 | 20,000 |
| 6 | 24 | 38,400 | 64,000 | 25,600 | 32,000 | 40,000 |
| 7 | 28 | 76,800 | 128,000 | 51,200 | 64,000 | 80,000 |
| 8 | 32 | 153,600 | 256,000 | 102,400 | 128,000 | 160,000 |
| 9 | 36 | 307,200 | 512,000 | 204,800 | 256,000 | 320,000 |
| 10 | 40 | 614,400 | 1,024,000 | 409,600 | 512,000 | 640,000 |
Transportation Center

The Transportation Center increases the marching speed of your troops. Only troops being sent from your city to Alliance cities or your other cities are affected.
| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (Sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 1,500 | 5,000 | 4,500 | 500 | 2,875 |
| 2 | 8 | 3,000 | 10,000 | 9,000 | 1,000 | 5,750 |
| 3 | 12 | 6,000 | 20,000 | 18,000 | 2,000 | 11,500 |
| 4 | 16 | 12,000 | 40,000 | 36,000 | 4,000 | 23,000 |
| 5 | 20 | 24,000 | 80,000 | 72,000 | 8,000 | 46,000 |
| 6 | 24 | 48,000 | 160,000 | 144,000 | 16,000 | 92,000 |
| 7 | 28 | 96,000 | 320,000 | 288,000 | 32,000 | 184,000 |
| 8 | 32 | 192,000 | 640,000 | 576,000 | 64,000 | 368,000 |
| 9 | 36 | 384,000 | 1,280,000 | 1,152,000 | 128,000 | 736,000 |
| 10 | 40 | 768,000 | 2,560,000 | 2,304,000 | 256,000 | 1,472,000 |
| Level 1 Transportation Center increases the marching speed of troops sent from your city to your or your Alliance members' cities by 50%. |
| Level 2 Transportation Center increases the marching speed of troops sent from your city to your or your Alliance members' cities by 100%. |
| Level 3 Transportation Center increases the marching speed of troops sent from your city to your or your Alliance members' cities by 150%. |
| Level 4 Transportation Center increases the marching speed of troops sent from your city to your or your Alliance members' cities by 200%. |
| Level 5 Transportation Center increases the marching speed of troops sent from your city to your or your Alliance members' cities by 250%. |
| Level 6 Transportation Center increases the marching speed of troops sent from your city to your or your Alliance members' cities by 300%. |
| Level 7 Transportation Center increases the marching speed of troops sent from your city to your or your Alliance members' cities by 350%. |
| Level 8 Transportation Center increases the marching speed of troops sent from your city to your or your Alliance members' cities by 400%. |
| Level 9 Transportation Center increases the marching speed of troops sent from your city to your or your Alliance members' cities by 450%. |
| Level 10 Transportation Center increases the marching speed of troops sent from your city to your or your Alliance members' cities by 500%. |
Radar Tower

| Level | Required Workers | Required Food | Required Steel | Required Oil | Required Rare Metal | Construction Time (Sec) |
|---|---|---|---|---|---|---|
| 1 | 4 | 150 | 1,000 | 3,000 | 300 | 556 |
| 2 | 8 | 300 | 2,000 | 6,000 | 600 | 1,112 |
| 3 | 12 | 600 | 4,000 | 12,000 | 1,200 | 2,225 |
| 4 | 16 | 1,200 | 8,000 | 24,000 | 2,400 | 4,450 |
| 5 | 20 | 2,400 | 16,000 | 48,000 | 4,800 | 8,900 |
| 6 | 24 | 4,800 | 32,000 | 96,000 | 9,600 | 17,800 |
| 7 | 28 | 9,600 | 64,000 | 192,000 | 19,200 | 35,600 |
| 8 | 32 | 19,200 | 128,000 | 384,000 | 38,400 | 71,200 |
| 9 | 36 | 38,400 | 256,000 | 768,000 | 76,800 | 142,400 |
| 10 | 40 | 76,800 | 512,000 | 1,536,000 | 153,600 | 284,800 |
| Level 1 Radar Tower alerts you of enemy invasions. |
| Level 2 Radar Tower alerts you of the purpose of enemy invasions (plunder or seize). |
| Level 3 Radar Tower alerts you of the arrival time of enemy forces. |
| Level 4 Radar Tower alerts you of the enemy Commander's name. |
| Level 5 Radar Tower alerts you of the city of origin of enemy forces. |
| Level 6 Radar Tower alerts you of the start time of enemy forces. |
| Level 7 Radar Tower alerts you of the troop types of enemy forces. |
| Level 8 Radar Tower alerts you of the estimated number of enemy forces. |
| Level 9 Radar Tower alerts you of the exact number of enemy forces. |
| Level 10 Radar Tower alerts you of the level and skills of the leading officer of enemy forces. |
